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D&D New Players Website 
UX Design Case Study

The concept of this project was to create a website that could easily teach new players about the core abilities, skills, and classes utilized in character creation for the game Dungeons & Dragons. During this project I was able to learn valuable tools and techniques to bring with me forward as I pursue a career in UX Design. I learned how to create and test wireframes, conduct usability testing, analyze and present findings, and implement those analysis into my designs. I learned the value and importance of style guides for visual language and how they can be implemented to make a team’s collaboration appear stylistically unified. I also learned how to create a clear and concise UX deliverable and how to use Figma to create a working prototype. I worked on multiple iterations and brought my concept to working deliverable with informed design choices backed by user feedback. My final Dungeons & Dragons Ability Score Guide is one that is proven to be both functional and visually balanced.

© 2025 by Jenel Lawson.

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